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  1. >From bounce-amos-list--1000-mcox=access.digex.net@onelist.com  Mon Sep  7 14:10:56 1998
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  9. From: Andrew Crowe <andrewcrowe@enterprise.net>
  10. To: amos-list@onelist.com
  11. Date: Mon, 07 Sep 1998 18:35:42 +0000
  12. Message-ID: <yam7554.2141.1197037320@mail.enterprise.net>
  13. In-Reply-To: <001001bdda3a$b94e0ba0$0b3863c3@np5gt>
  14. X-Mailer: YAM 2.0 Preview5 - Amiga Mailer by Marcel Beck - http://www.yam.ch
  15. Organization: Manta Soft
  16. Mailing-List: list amos-list@onelist.com; contact http://www.onelist.com
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  21. Content-Type: text/plain
  22. Subject: [amos-list] Re: I got Isometric! Andrew Crowe!
  23. Status: O
  24. X-Status: 
  25.  
  26. From: Andrew Crowe <andrewcrowe@enterprise.net>
  27.  
  28. Hi Everybody,
  29.  
  30. On 07-Sep-98, John Glanville wrote something which is obviously worth
  31. replying to:
  32. > Thankyou! I have now made my Isometric rotate program! Here it is! I
  33. though U might like 2 See it... Its mainly your program! but I have
  34. added bits I know and have tried before and also optimised it 4 the
  35. purpose I want... So it doesn't have zoom! (ZOM?) and other stuff!
  36. > Any way here it is and Thanx!
  37. > Bye!
  38. > Any Ideas how to make it go faster?
  39.  
  40.     I see what you meen now.
  41.  
  42.     The only way I can think of making it any faster (although it did
  43. run at a useable speed on mine before compiling) is to re-write it in
  44. ASM and import it into an ASM Procedure (or maybe C if you could import
  45. that into amos).
  46.  
  47.     Or you could wait for the next version of AMOS which should be
  48. faster, and might support generating PPC code (that *would* be fast!)
  49.  
  50. See ya.
  51. -- 
  52.                                 <PRE>
  53.   - --------------------- Quote of the day: ---------------------- -
  54. Anyone can make mistakes, but only Bill Gates persists in his error.
  55. -- Cicero
  56.  
  57. +--------------------------------------------------------------------+
  58. |                                                ,aNNN               |
  59. |  a&   NL                 ,a,                 ,gNNNNN               |
  60. |  @7L d 0   ,a,,aw ,a,,  JN Q,  ,a,,aw,,,,  ,gNM"`NN'               |
  61. | J  9w"  K N" "" NN"""""WF  ~3&N" "" N   ""^N"    NF                |
  62. | N , " , Nd ,@M, NN JML @ML d@N ,@4, N       ',  JK                 |
  63. |d JMc dN  N  NN  NN 0 1 1J1 0 0  NN  N         L,K                  |
  64. |N,N 0w' Na@h,,a,,NQ,0 &J1J&,0  \,,a,,N         JF                   |
  65. | ""  "  ~"  ""~"""~"" ""  """  t""~"""        j"1                   |
  66. |                               F             JgmJ        ,gm        |
  67. |                               F            N"  N  ,,    F ,N gNN   |
  68. |      Andrew Crowe             Q          jJF  mP p""9w,NL NwmP 0mw |
  69. |      ~~~~~~~~~~~~             ]         / I  0 F@ am, Nw  ,0&   ,N |
  70. |       Manta Soft             ,F\      a' ,N  Nf L E 0 0ML N""N 0"  |
  71. |       ~~~~~~~~~~            ,N  \,  ,P N@"  JF  & `@" NJL N  N 0   |
  72. |                            ,N     ad"   \wam"   `Nx,aN JNmN  NmN   |
  73. |                            NN ,,gN" ""PP"                          |
  74. |                           dNNNNN"                                  |
  75. |                           NNN@"      Web Designing and          // |
  76. | Visit our Web Site:       ""               Amiga Programming \\//  |
  77. |                                                                    |
  78. |     HTTP://www.geocities.com/Eureka/Gold/1713/                     |
  79. |                                                                    |
  80. +----------------------------+      This signature was created using |
  81. | andrewcrowe@enterprise.net |         AsciiArt Studio               |
  82. +----------------------------+---------------------------------------+
  83.                                 </PRE>
  84.  
  85.  
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